Export UV map for AC3DReleased under the GNU GENERAL PUBLIC LICENSE. Latest release
DescriptionExports the selected geometry's UV map to a Windows .BMP file. AC3D versions prior to version 6 have not been tested with this script.
InstallationCopy the exportuv.tcl and exportuv.p files to your AC3D plugins folder (for example, if using Windows, C:\Program Files\AC3D\plugin) and (re)start AC3D. You will find the "Export UV map..." menu item under the "Tools" menu. History2007/04/30Fixed issue where the pixel width of an exported BMP file was not a multiple of 4. UsageSelect the objects/surfaces that you wish to export and bring up the exporter. Set the width and height of the BMP file that you want to create. This will either export a white background with black lines or the opposite, depending on the checkbox. The exported file will only contain UV's between 0 and 1. This means anything that falls outside of the black-bordered box in AC3D's Texture Coordinate Editor will not be drawn. |
All content Copyright © 2006 Dennis Hawthorne, except where explicitly noted supercoldmilk © 2006 Dennis Hawthorne |