Setting up the compilerI personally use Microsoft Visual Studio 2003 to create plugins. If you are using a command-line compiler, you do not need to perform any of the steps below. If you are using a different IDE/environment, know that this entire setup step simply involves adding the AC3D program directory to your Library path. This is not even a required step, it just makes things easier for setting up new plugin projects. If others have similar steps for other compilers/platforms, I'd be glad to add them. Windows : Microsoft Visual C++ (Visual Studio 2003)In Visual Studio, perform:
Now ac3d.lib (which is in your AC3D program directory) will be readily available to all of your future projects.
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